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Welcome to the staging ground for new communities! Each proposal has a description in the "Descriptions" category and a body of questions and answers in "Incubator Q&A". You can ask questions (and get answers, we hope!) right away, and start new proposals.

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Comments on Video games: site scope

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Video games: site scope

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Please use this question for the discussion about site scope (on-/off-topic) for the Video Games site proposal.

Answers below should make an argument regarding whether something should be on-topic or off-topic. Please stick to one topic per answer so that we may use voting to indicate agreement/disagreement and thereby establish a community consensus. (For reference, something similar to this meta thread.)

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On-topic

  • Game and mod development is on-topic given that the question is specific to video games and not about general programming.
  • Questions about tools, engines and APIs used in video game or mod development are on-topic.

Off-topic

  • General programming questions/debugging not unique to game/mode development are off-topic and should be asked at software.codidact.com instead.

With this proposal I wish to clear out the scope overlap with software.codidact.com, given that game development is to be on-topic. For example a question about the Unity engine/API would be on-topic on Video Games, but not questions about general graphics libraries etc.

It was not my idea to make game development on-topic despite the strange indirect quotes attributed to me here, but if someone thinks there is a potentially active user-base for such at Codidact, then by all means go ahead.

As noted in the proposal, if game/mod development is to be made on-topic, it should almost certainly be made a separate category from general gaming Q&A since there will be very different expectations of the question format depending on if the question is about gaming/games or about game development.

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"Not related to" versus "Not unique to" (7 comments)
"Not related to" versus "Not unique to"
trichoplax‭ wrote over 1 year ago

I would see a question as off topic if it is not related to game dev, but a lot of questions that game devs have will not be unique to game dev. Ruling out questions that are not unique to game dev seems to narrow the scope more than needed.

In particular, the person asking the question is likely to not know whether it is unique to game dev until they receive an answer.

trichoplax‭ wrote over 1 year ago

For example, it seems strange to have a community that welcomes game developers but excludes questions about graphics libraries. That seems to narrow the community down to "game engine users" rather than general game developers (who may or may not be using a game engine).

trichoplax‭ wrote over 1 year ago

When considering scope, rather than asking "would this question be on topic on software.codidact.com?" I'd prefer to be asking "do I want the view of game developers specifically?".

Lundin‭ wrote over 1 year ago

trichoplax‭ Is stuff like graphics libs, threading libs etc related to game development? No doubt they are. What I'm aiming for is that we don't get a fuzzy overlap between communities. If general programming questions are to be on-topic, then I would say that it becomes very hard to justify a game development community on this site, since that would create a needless overlap with software.codidact.com.

Lundin‭ wrote over 1 year ago

Now of course this whole discussion is pointless if there are zero interest from any game developers to participate on the site. I wouldn't call myself one and won't likely participate either, since I've only created games as naive hobby projects: snake, tetris, stuff like that.

trichoplax‭ wrote over 1 year ago

I don't see a fuzzy overlap as a problem. I'll ask in Software when I have a general programming question, and I'll ask in Video Games when I want the input of game developers specifically, as their perspective may be different even for the same question.

In the same way, questions on Collab would mostly be on topic on Software, but having answers on Collab from people very familiar with that specific software is likely to be more useful.

trichoplax‭ wrote over 1 year ago

It's not just the answers, the voting will be different too. Votes from a community of game devs may put a different answer at the top than votes from a general programming community.