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Incubator Q&A

Welcome to the staging ground for new communities! Each proposal has a description in the "Descriptions" category and a body of questions and answers in "Incubator Q&A". You can ask questions (and get answers, we hope!) right away, and start new proposals.

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Incubator Q&A Where can I find a simplified Railways of the World map for player reference?

You can use ASCII representations of hexagonal grid maps as shown on Rogue Basin.[1] If doing so feels less tedious than making a picture directly, you could take this map and write a script to bui...

posted 6mo ago by Michael‭  ·  edited 13d ago by Michael‭

Answer
#5: Post edited by user avatar Michael‭ · 2024-05-07T15:33:32Z (13 days ago)
Bright-background map to be kinder to printers.
  • You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If doing so feels less tedious than making a picture directly, you could take this map and write a script to build you an SVG.
  • ```
  • ~ ~ . ~ ~ ~ . . . ~ ^ . ^ ^ ^ .Bos
  • . . . . . . . . . . . ~ ^ ^ . ^ . ^ . .
  • . . . . . . . . . . . ~ ~ ~ ~ ~ ~Alb^ . .Prv
  • . . . . . . ~ ~ ~ ~ ~ ^ ^ ^ ~ ^NHv
  • . . . . . . ~ ~ ~Tor ~ . ^ ^ ^ ^ ~ ~ ~
  • . . . . . . . . ~ . . ~Buf^ ^ ^ ^ ^ .NYC
  • Dl. . . . ~ . . ~ ~ ~ . ^ ^ ^ ^ . .
  • . . . . ~ ~ . . ~ ~ ~ . ^ ^ ^ . .Phl.
  • . . . . . ~ . . . ~ . ^ ^ ^ ^ . . . ~
  • . . . . . ~ . .Det~ Clv. ^ ^ ^ ^ ^Bal .
  • Mn. . . . . . . . . . .Pgh^ ^ ^ ^ . Dov
  • ~ ~ . . .Mil . .Tld. . . . . ^ ^ ^ ^Wsh~ .
  • . . ~ . . . . . . . . . . . ^Whl^ ^ ^ ^ . .
  • . . ~ ~ ~ . .Chi. . . . . .Cbs. ~ ^ ^ ^ ^ .Rch~Nfk
  • . . . . ~ . . . . . . . . . . . ~ ^ ^ ^ ^ . . . . .
  • . . . .Rck. . . . .Ind. . . . ~ ^ ^ ^ . . . . . . ~
  • .DMn. . ~ . . . . . . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ . . . . . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
  • . . . . ~ . . . . . . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ ~ . . . . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
  • . . . . . .StL. . . ~ . . . . ^ ^ . ^ ^ ^ . . . .
  • ~ . ~ ~ ~ ~ ~ ~ . ~ . . . . ^ ^Knx^ ^ ^ . . . .
  • .KSC~ . . . . . ~ ~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
  • . . . . . . . . ~ ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
  • . . . . . ~ . . . ~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
  • . . . . . ~ . . ~ . . ~ ~ ~ ^ ^ .Atl. . . .Sav
  • ~ ~ . . ^ ^ ~ ~ .Mem. . . . . ^ ^ . . . . . .
  • .Tul. ^ ^ ^ . ~ ~ . . . . .Bir. . . . . . . .
  • . . ~ ~ ~ ~ ~ ~ ~ ~ . . . . ~ .Mgm. . . . . . .
  • . . ~ . . .LRk~ ~ . . . . ~ . ~ . . . . . . .Jkv
  • . . . . . . . . . ~ . . . ~ . ~ . . . . . . . . ~
  • . . . ~ . ~ ~ ~ . ~Jck. . ~ ~ . . . .Tal. . . . .
  • ~ ~ ~ ~ ~ ~ ~ . ~ . ~ . . . ~ ~ . . . . ~ ~ ~ . . .
  • . . . . . ~Shr. ~ ~ . . . .Mob. ~ . . .
  • . .Dal~ ~ ~ . ~ ~ ~ ~ . . . . . .
  • . . . . . ~ . . . . ~ . ~ .
  • . . . . . . ~ . . . . ~ ~ NOr
  • ```
  • The ASCII itself is probably even harder to read than the original, unless the text is colored.
  • ![Screenshot with colored ASCII][2]
  • [^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.
  • [1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles
  • [2]: https://proposals.codidact.com/uploads/i2gs5ugxgujz6gx1a9uj9lho6vec
  • You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If doing so feels less tedious than making a picture directly, you could take this map and write a script to build you an SVG.
  • ```
  • ~ ~ . ~ ~ ~ . . . ~ ^ . ^ ^ ^ .Bos
  • . . . . . . . . . . . ~ ^ ^ . ^ . ^ . .
  • . . . . . . . . . . . ~ ~ ~ ~ ~ ~Alb^ . .Prv
  • . . . . . . ~ ~ ~ ~ ~ ^ ^ ^ ~ ^NHv
  • . . . . . . ~ ~ ~Tor ~ . ^ ^ ^ ^ ~ ~ ~
  • . . . . . . . . ~ . . ~Buf^ ^ ^ ^ ^ .NYC
  • Dl. . . . ~ . . ~ ~ ~ . ^ ^ ^ ^ . .
  • . . . . ~ ~ . . ~ ~ ~ . ^ ^ ^ . .Phl.
  • . . . . . ~ . . . ~ . ^ ^ ^ ^ . . . ~
  • . . . . . ~ . .Det~ Clv. ^ ^ ^ ^ ^Bal .
  • Mn. . . . . . . . . . .Pgh^ ^ ^ ^ . Dov
  • ~ ~ . . .Mil . .Tld. . . . . ^ ^ ^ ^Wsh~ .
  • . . ~ . . . . . . . . . . . ^Whl^ ^ ^ ^ . .
  • . . ~ ~ ~ . .Chi. . . . . .Cbs. ~ ^ ^ ^ ^ .Rch~Nfk
  • . . . . ~ . . . . . . . . . . . ~ ^ ^ ^ ^ . . . . .
  • . . . .Rck. . . . .Ind. . . . ~ ^ ^ ^ . . . . . . ~
  • .DMn. . ~ . . . . . . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ . . . . . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
  • . . . . ~ . . . . . . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ ~ . . . . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
  • . . . . . .StL. . . ~ . . . . ^ ^ . ^ ^ ^ . . . .
  • ~ . ~ ~ ~ ~ ~ ~ . ~ . . . . ^ ^Knx^ ^ ^ . . . .
  • .KSC~ . . . . . ~ ~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
  • . . . . . . . . ~ ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
  • . . . . . ~ . . . ~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
  • . . . . . ~ . . ~ . . ~ ~ ~ ^ ^ .Atl. . . .Sav
  • ~ ~ . . ^ ^ ~ ~ .Mem. . . . . ^ ^ . . . . . .
  • .Tul. ^ ^ ^ . ~ ~ . . . . .Bir. . . . . . . .
  • . . ~ ~ ~ ~ ~ ~ ~ ~ . . . . ~ .Mgm. . . . . . .
  • . . ~ . . .LRk~ ~ . . . . ~ . ~ . . . . . . .Jkv
  • . . . . . . . . . ~ . . . ~ . ~ . . . . . . . . ~
  • . . . ~ . ~ ~ ~ . ~Jck. . ~ ~ . . . .Tal. . . . .
  • ~ ~ ~ ~ ~ ~ ~ . ~ . ~ . . . ~ ~ . . . . ~ ~ ~ . . .
  • . . . . . ~Shr. ~ ~ . . . .Mob. ~ . . .
  • . .Dal~ ~ ~ . ~ ~ ~ ~ . . . . . .
  • . . . . . ~ . . . . ~ . ~ .
  • . . . . . . ~ . . . . ~ ~ NOr
  • ```
  • The ASCII itself is probably even harder to read than the original, unless the text is colored. I cheated a little bit below and swapped in some Unicode characters. You can also see [a dark mode map with the original ASCII][map-dark].
  • ![Screenshot with colored ASCII][map-bright]
  • [^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.
  • [1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles
  • [map-dark]: https://proposals.codidact.com/uploads/i2gs5ugxgujz6gx1a9uj9lho6vec
  • [map-bright]: https://proposals.codidact.com/uploads/zzoa5bnvsbog62kls732w3pk2s42
#4: Post edited by user avatar Michael‭ · 2023-11-22T14:45:55Z (6 months ago)
One version of the map has water tiles in the Great Lakes.
  • You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If doing so feels less tedious than making a picture directly, you could take this map and write a script to build you an SVG.
  • ```
  • . . . . . . . . ~ ^ . ^ ^ ^ .Bos
  • . . . . . . . . . . . . ^ ^ . ^ . ^ . .
  • . . . . . . . . . . . . . . . ~ ~Alb^ . .Prv
  • . . . . . . . . . . . ^ ^ ^ ~ ^NHv
  • . . . . . . . . .Tor . . ^ ^ ^ ^ ~ ~ .
  • . . . . . . . . . . . .Buf^ ^ ^ ^ ^ .NYC
  • Dl. . . . . . . . . . ^ ^ ^ ^ . .
  • . . . . . . . . . . . . ^ ^ ^ . .Phl.
  • . . . . . . . . . . . ^ ^ ^ ^ . . . .
  • . . . . . . . .Det. Clv. ^ ^ ^ ^ ^Bal .
  • Mn. . . . . . . . . . .Pgh^ ^ ^ ^ . Dov
  • ~ ~ . . .Mil . .Tld. . . . . ^ ^ ^ ^Wsh~ .
  • . . ~ . . . . . . . . . . . ^Whl^ ^ ^ ^ . .
  • . . ~ ~ . . .Chi. . . . . .Cbs. ~ ^ ^ ^ ^ .Rch~Nfk
  • . . . . ~ . . . . . . . . . . . ~ ^ ^ ^ ^ . . . . .
  • . . . .Rck. . . . .Ind. . . . ~ ^ ^ ^ . . . . . . .
  • .DMn. . ~ . . . . . . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ . . . . . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
  • . . . . ~ . . . . . . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ ~ . . . . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
  • . . . . . .StL. . . ~ . . . . ^ ^ . ^ ^ ^ . . . .
  • ~ . ~ ~ ~ ~ ~ ~ . ~ . . . . ^ ^Knx^ ^ ^ . . . .
  • .KSC~ . . . . . ~ ~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
  • . . . . . . . . ~ ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
  • . . . . . ~ . . . ~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
  • . . . . . ~ . . ~ . . ~ ~ ~ ^ ^ .Atl. . . .Sav
  • ~ ~ . . ^ ^ ~ ~ .Mem. . . . . ^ ^ . . . . . .
  • .Tul. ^ ^ ^ . ~ ~ . . . . .Bir. . . . . . . .
  • . . ~ ~ ~ ~ ~ ~ ~ ~ . . . . ~ .Mgm. . . . . . .
  • . . ~ . . .LRk~ ~ . . . . ~ . ~ . . . . . . .Jkv
  • . . . . . . . . . ~ . . . ~ . ~ . . . . . . . . .
  • . . . ~ . ~ ~ ~ . ~Jck. . ~ ~ . . . .Tal. . . . .
  • ~ ~ ~ ~ ~ ~ ~ . ~ . ~ . . . ~ ~ . . . . . . . .
  • . . . . . ~Shr. ~ ~ . . . .Mob. . . . .
  • . .Dal~ ~ ~ . ~ ~ ~ ~ . . . . . .
  • . . . . . ~ . . . . ~ . . .
  • . . . . . . ~ . . . . ~ ~ NOr
  • ```
  • The ASCII itself is probably even harder to read than the original, unless the text is colored.
  • ![Screenshot with colored ASCII][2]
  • [^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.
  • [1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles
  • [2]: https://proposals.codidact.com/uploads/18sa4slhw1gm81o5e60t6m2y24yg
  • You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If doing so feels less tedious than making a picture directly, you could take this map and write a script to build you an SVG.
  • ```
  • ~ ~ . ~ ~ ~ . . . ~ ^ . ^ ^ ^ .Bos
  • . . . . . . . . . . . ~ ^ ^ . ^ . ^ . .
  • . . . . . . . . . . . ~ ~ ~ ~ ~ ~Alb^ . .Prv
  • . . . . . . ~ ~ ~ ~ ~ ^ ^ ^ ~ ^NHv
  • . . . . . . ~ ~ ~Tor ~ . ^ ^ ^ ^ ~ ~ ~
  • . . . . . . . . ~ . . ~Buf^ ^ ^ ^ ^ .NYC
  • Dl. . . . ~ . . ~ ~ ~ . ^ ^ ^ ^ . .
  • . . . . ~ ~ . . ~ ~ ~ . ^ ^ ^ . .Phl.
  • . . . . . ~ . . . ~ . ^ ^ ^ ^ . . . ~
  • . . . . . ~ . .Det~ Clv. ^ ^ ^ ^ ^Bal .
  • Mn. . . . . . . . . . .Pgh^ ^ ^ ^ . Dov
  • ~ ~ . . .Mil . .Tld. . . . . ^ ^ ^ ^Wsh~ .
  • . . ~ . . . . . . . . . . . ^Whl^ ^ ^ ^ . .
  • . . ~ ~ ~ . .Chi. . . . . .Cbs. ~ ^ ^ ^ ^ .Rch~Nfk
  • . . . . ~ . . . . . . . . . . . ~ ^ ^ ^ ^ . . . . .
  • . . . .Rck. . . . .Ind. . . . ~ ^ ^ ^ . . . . . . ~
  • .DMn. . ~ . . . . . . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ . . . . . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
  • . . . . ~ . . . . . . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ ~ . . . . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
  • . . . . . .StL. . . ~ . . . . ^ ^ . ^ ^ ^ . . . .
  • ~ . ~ ~ ~ ~ ~ ~ . ~ . . . . ^ ^Knx^ ^ ^ . . . .
  • .KSC~ . . . . . ~ ~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
  • . . . . . . . . ~ ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
  • . . . . . ~ . . . ~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
  • . . . . . ~ . . ~ . . ~ ~ ~ ^ ^ .Atl. . . .Sav
  • ~ ~ . . ^ ^ ~ ~ .Mem. . . . . ^ ^ . . . . . .
  • .Tul. ^ ^ ^ . ~ ~ . . . . .Bir. . . . . . . .
  • . . ~ ~ ~ ~ ~ ~ ~ ~ . . . . ~ .Mgm. . . . . . .
  • . . ~ . . .LRk~ ~ . . . . ~ . ~ . . . . . . .Jkv
  • . . . . . . . . . ~ . . . ~ . ~ . . . . . . . . ~
  • . . . ~ . ~ ~ ~ . ~Jck. . ~ ~ . . . .Tal. . . . .
  • ~ ~ ~ ~ ~ ~ ~ . ~ . ~ . . . ~ ~ . . . . ~ ~ ~ . . .
  • . . . . . ~Shr. ~ ~ . . . .Mob. ~ . . .
  • . .Dal~ ~ ~ . ~ ~ ~ ~ . . . . . .
  • . . . . . ~ . . . . ~ . ~ .
  • . . . . . . ~ . . . . ~ ~ NOr
  • ```
  • The ASCII itself is probably even harder to read than the original, unless the text is colored.
  • ![Screenshot with colored ASCII][2]
  • [^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.
  • [1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles
  • [2]: https://proposals.codidact.com/uploads/i2gs5ugxgujz6gx1a9uj9lho6vec
#3: Post edited by user avatar Michael‭ · 2023-11-21T22:47:49Z (6 months ago)
Let's do the whole thing, shall we?
  • You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If doing so feels less tedious than making a picture directly, you could fill in the map and write a script to build you an SVG.
  • ```
  • .Det. Clv. ^ ^ ^ ^ ^Bal .
  • . . . . . .Pgh^ ^ ^ ^. Dvr
  • . .Tld. . . . . ^ ^ ^ ^WDC~ .
  • . . . . . . . ^Whl^ ^ ^ ^ . .
  • . . . . .Cbs. ~ ^ ^ ^ ^ .Rch~Nfk
  • . . . . . . . ~ ^ ^ ^ ^ . . . . .
  • .Ind. . . . ~ ^ ^ ^ . . . . . . .
  • . . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
  • . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
  • . . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
  • . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
  • . ~ . . . . ^ ^ . ^ ^ ^ . . . .
  • ~ . . . . ^ ^Knx^ ^ ^ . . . .
  • ~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
  • ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
  • ~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
  • . . ~ ~ ~ ^ ^ .Atl. . . .Sav
  • . . . . . . ^ ^ . . . . . .
  • ```
  • The ASCII itself is probably even harder to read than the original, unless the text is colored.
  • ![Screenshot with colored ASCII][2]
  • [^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.
  • [1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles
  • [2]: https://proposals.codidact.com/uploads/8d4dvrkfitu1bik1fg4lkuxvl1qo
  • You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If doing so feels less tedious than making a picture directly, you could take this map and write a script to build you an SVG.
  • ```
  • . . . . . . . . ~ ^ . ^ ^ ^ .Bos
  • . . . . . . . . . . . . ^ ^ . ^ . ^ . .
  • . . . . . . . . . . . . . . . ~ ~Alb^ . .Prv
  • . . . . . . . . . . . ^ ^ ^ ~ ^NHv
  • . . . . . . . . .Tor . . ^ ^ ^ ^ ~ ~ .
  • . . . . . . . . . . . .Buf^ ^ ^ ^ ^ .NYC
  • Dl. . . . . . . . . . ^ ^ ^ ^ . .
  • . . . . . . . . . . . . ^ ^ ^ . .Phl.
  • . . . . . . . . . . . ^ ^ ^ ^ . . . .
  • . . . . . . . .Det. Clv. ^ ^ ^ ^ ^Bal .
  • Mn. . . . . . . . . . .Pgh^ ^ ^ ^ . Dov
  • ~ ~ . . .Mil . .Tld. . . . . ^ ^ ^ ^Wsh~ .
  • . . ~ . . . . . . . . . . . ^Whl^ ^ ^ ^ . .
  • . . ~ ~ . . .Chi. . . . . .Cbs. ~ ^ ^ ^ ^ .Rch~Nfk
  • . . . . ~ . . . . . . . . . . . ~ ^ ^ ^ ^ . . . . .
  • . . . .Rck. . . . .Ind. . . . ~ ^ ^ ^ . . . . . . .
  • .DMn. . ~ . . . . . . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ . . . . . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
  • . . . . ~ . . . . . . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
  • . . . . ~ ~ . . . . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
  • . . . . . .StL. . . ~ . . . . ^ ^ . ^ ^ ^ . . . .
  • ~ . ~ ~ ~ ~ ~ ~ . ~ . . . . ^ ^Knx^ ^ ^ . . . .
  • .KSC~ . . . . . ~ ~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
  • . . . . . . . . ~ ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
  • . . . . . ~ . . . ~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
  • . . . . . ~ . . ~ . . ~ ~ ~ ^ ^ .Atl. . . .Sav
  • ~ ~ . . ^ ^ ~ ~ .Mem. . . . . ^ ^ . . . . . .
  • .Tul. ^ ^ ^ . ~ ~ . . . . .Bir. . . . . . . .
  • . . ~ ~ ~ ~ ~ ~ ~ ~ . . . . ~ .Mgm. . . . . . .
  • . . ~ . . .LRk~ ~ . . . . ~ . ~ . . . . . . .Jkv
  • . . . . . . . . . ~ . . . ~ . ~ . . . . . . . . .
  • . . . ~ . ~ ~ ~ . ~Jck. . ~ ~ . . . .Tal. . . . .
  • ~ ~ ~ ~ ~ ~ ~ . ~ . ~ . . . ~ ~ . . . . . . . .
  • . . . . . ~Shr. ~ ~ . . . .Mob. . . . .
  • . .Dal~ ~ ~ . ~ ~ ~ ~ . . . . . .
  • . . . . . ~ . . . . ~ . . .
  • . . . . . . ~ . . . . ~ ~ NOr
  • ```
  • The ASCII itself is probably even harder to read than the original, unless the text is colored.
  • ![Screenshot with colored ASCII][2]
  • [^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.
  • [1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles
  • [2]: https://proposals.codidact.com/uploads/18sa4slhw1gm81o5e60t6m2y24yg
#2: Post edited by user avatar Michael‭ · 2023-11-21T20:21:53Z (6 months ago)
Screenshot
  • You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If that was less tedious than making a picture directly, you could fill in the map and write a script to build you an SVG.
  • ```
  • .Ind. . . . ~ ^ ^ ^ . . . . . . .
  • . . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
  • . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
  • . . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
  • . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
  • . ~ . . . . ^ ^ . ^ ^ ^ . . . .
  • ~ . . . . ^ ^Knx^ ^ ^ . . . .
  • ~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
  • ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
  • ~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
  • . . ~ ~ ~ ^ ^ .Atl. . . .Sav
  • . . . . . . ^ ^ . . . . . .
  • ```
  • The ASCII itself is probably even harder to read than the original, unless the text is colored.
  • [^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.
  • [1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles
  • You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If doing so feels less tedious than making a picture directly, you could fill in the map and write a script to build you an SVG.
  • ```
  • .Det. Clv. ^ ^ ^ ^ ^Bal .
  • . . . . . .Pgh^ ^ ^ ^. Dvr
  • . .Tld. . . . . ^ ^ ^ ^WDC~ .
  • . . . . . . . ^Whl^ ^ ^ ^ . .
  • . . . . .Cbs. ~ ^ ^ ^ ^ .Rch~Nfk
  • . . . . . . . ~ ^ ^ ^ ^ . . . . .
  • .Ind. . . . ~ ^ ^ ^ . . . . . . .
  • . . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
  • . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
  • . . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
  • . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
  • . ~ . . . . ^ ^ . ^ ^ ^ . . . .
  • ~ . . . . ^ ^Knx^ ^ ^ . . . .
  • ~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
  • ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
  • ~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
  • . . ~ ~ ~ ^ ^ .Atl. . . .Sav
  • . . . . . . ^ ^ . . . . . .
  • ```
  • The ASCII itself is probably even harder to read than the original, unless the text is colored.
  • ![Screenshot with colored ASCII][2]
  • [^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.
  • [1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles
  • [2]: https://proposals.codidact.com/uploads/8d4dvrkfitu1bik1fg4lkuxvl1qo
#1: Initial revision by user avatar Michael‭ · 2023-11-21T17:32:27Z (6 months ago)
You can use ASCII representations of hexagonal grid maps [as shown on Rogue Basin][1].[^1] If that was less tedious than making a picture directly, you could fill in the map and write a script to build you an SVG.


```
 .Ind. . . . ~ ^ ^ ^ . . . . . . .
. . . .Cin~ ~ ^ ^ ^ ^ ^ . . . . .
 . . . ~ . . ^ ^ ^ ^ ^ . .Ral. .
. . .Lou.Lex. ^ ^ ^ ^ ^ . . . . .
 . ~ ~ . . . ^ ^ ^ ^ ^ ^ . . .Wil
. ~ . . . . ^ ^ . ^ ^ ^ . . . .
 ~ . . . . ^ ^Knx^ ^ ^ . . . .
~ ~ ~ ~Nsh^ ^ . ^ ^ ^ .Col~ ~
 ~ ~ . . ^ ~Cht^ ^ ^ ~ . . .Chr
~ . ~ . . ~ ^ . ^ ^ . ~ ~ ~
 . . ~ ~ ~ ^ ^ .Atl. . . .Sav
. . . . . . ^ ^ . . . . . .
```

The ASCII itself is probably even harder to read than the original, unless the text is colored.

[^1]:Fun fact: Your simplified map is rotated 30&deg; from the original. The even-only grid works with the original map, though.


[1]: https://www.roguebasin.com/index.php?title=Hexagonal_Tiles