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Incubator Q&A

Welcome to the staging ground for new communities! Each proposal has a description in the "Descriptions" category and a body of questions and answers in "Incubator Q&A". You can ask questions (and get answers, we hope!) right away, and start new proposals.

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Incubator Q&A First use of dice to determine direction

Which game first introduced the concept of rolling dice to determine a direction? I'm designing a board game and I know which game gave me this idea[1] but I doubt it was the first to use it. I'm ...

0 answers  ·  posted 5mo ago by trichoplax‭

#1: Initial revision by user avatar trichoplax‭ · 2024-07-05T00:23:54Z (5 months ago)
First use of dice to determine direction
Which game first introduced the concept of rolling dice to determine a direction?

I'm designing a board game and I know which game gave me this idea[^1] but I doubt it was the first to use it. I'm curious how long the idea has been around and in what form it first appeared.

I'm aware of using 2 d6s to choose a square on a 6 by 6 grid (using coordinates), but I think of this as choosing a location rather than choosing a direction. I'm asking specifically about rolling a single dice to choose a direction. In the specific example it was a single d6 to choose a direction on a hexagonal grid, but the same idea would work on other types of grid (such as a square grid with a d4 for orthogonal directions or a d8 to include both orthogonal and diagonal directions).

What is the earliest known example of this method of choosing direction, using any kind of dice on any kind of grid?


[^1]: [SPIVs (1986)](https://boardgamegeek.com/boardgame/2336/spiv-s "Description on Board Game Geek") used a d6 to determine random directions for both movement (such as the galactic amoeba or your ship going off course during a misjump) and the direction that the solar flare pointed from the sun.