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Post History
the reasons to close by some standards (which are or are not defined or agreed upon yet ... ) The standards for what kinds of questions are allowed on Worldbuilding will be determined by Meta ...
Answer
#1: Initial revision
> the reasons to close by some standards (which are or are not defined or agreed upon yet ... ) The standards for what kinds of questions are allowed on Worldbuilding will be determined by Meta discussions like this one. Here's my opinion for voting up/down: ## Worldbuilding welcomes *some* fishing for ideas ### Sufficiently specific I like the example question. It gives detail about the setting, and also describes precisely what it's seeking. A vague question such as "I don't know what to write about. Tell me what to write about" would not be sufficiently specific. There will always be a grey area between questions that are clearly well specified and clearly not. The purpose of this answer is to establish that in Worldbuilding, a question can be seeking inspiration, rather than just asking a concrete question. Fine tuning where to draw the line through the grey area can be the topic of future discussions once we have more example questions. ### Possibly in a dedicated category The example question is welcome in the Worldbuilding community. Whether that is in the Q&A category or in a separate idea forge category (name to be determined) can be a separate discussion in another Meta question. This answer is just to indicate that well specified questions seeking ideas will be on topic *somewhere* in the Worldbuilding community.