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Incubator Q&A

Welcome to the staging ground for new communities! Each proposal has a description in the "Descriptions" category and a body of questions and answers in "Incubator Q&A". You can ask questions (and get answers, we hope!) right away, and start new proposals.

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Incubator Q&A Is time reverse possible in Minecraft?

You cannot properly do this in vanilla Minecraft, but there may be mods for it. However, you can cheat a little bit. One day is 24 000 ticks, so you can use /time add 23999 to make it seem like the...

posted 2mo ago by Andreas witnessed the end of the world today‭  ·  edited 2mo ago by Andreas witnessed the end of the world today‭

Answer
#3: Post edited by user avatar Andreas witnessed the end of the world today‭ · 2024-09-09T12:48:05Z (2 months ago)
  • You cannot properly do this in vanilla Minecraft, but there may be mods for it. However, you can cheat a little bit. One day is 24 000 ticks, so you can use `/time add 23999` to make it seem like the sun and moon are going backwards. In reality, though, time will pass forward, so everything that reads the time, will know you're going fast forward instead.
  • This only affects the time of the day, though, so it won't affect entities like mobs, in any way. If you want them to go backwards, spawn in on fire during early morning, gradually gain health, and eventually cut the fire when the sun goes down and moon comes up, Minecraft doesn't supply you with the tools to do that so simply. You may still not be out of luck with that, though. You may be able to either use command blocks or datapacks to spawn in the mobs when they should've died with time going forward, and initially set them on fire, then gradually increase their HP each tick.
  • You cannot properly do this in vanilla Minecraft, but there may be mods for it. However, you can cheat a little bit. One day is 24 000 ticks, so you can use `/time add 23999` to make it seem like the sun and moon are going backwards. In reality, though, time will pass forward, so everything that reads the day time, will know you're going fast forward instead.
  • This only affects the time of the day, though, so it won't affect entities like mobs, in any way. If you want them to go backwards, spawn in on fire during early morning, gradually gain health, and eventually cut the fire when the sun goes down and moon comes up, Minecraft doesn't supply you with the tools to do that so simply. You may still not be out of luck with that, though. You may be able to either use command blocks or datapacks to spawn in the mobs when they should've died with time going forward, and initially set them on fire, then gradually increase their HP each tick.
#2: Post edited by user avatar Andreas witnessed the end of the world today‭ · 2024-09-09T12:41:47Z (2 months ago)
  • You cannot do anything like this in vanilla Minecraft, but there may be mods for it. However, you can cheat a little bit. One day is 24 000 ticks, so you can use `/time add 23999` to make it seem like the sun and moon are going backwards. In reality, though, time will pass forward, so everything that reads the time, will know you're going fast forward instead.
  • This only affects the time of the day, though, so it won't affect entities like mobs, in any way. If you want them to go backwards, spawn in on fire during early morning, gradually gain health, and eventually cut the fire when the sun goes down and moon comes up, Minecraft doesn't supply you with the tools to do that so simply. You may still not be out of luck with that, though. You may be able to either use command blocks or datapacks to spawn in the mobs when they should've died with time going forward, and initially set them on fire, then gradually increase their HP each tick.
  • You cannot properly do this in vanilla Minecraft, but there may be mods for it. However, you can cheat a little bit. One day is 24 000 ticks, so you can use `/time add 23999` to make it seem like the sun and moon are going backwards. In reality, though, time will pass forward, so everything that reads the time, will know you're going fast forward instead.
  • This only affects the time of the day, though, so it won't affect entities like mobs, in any way. If you want them to go backwards, spawn in on fire during early morning, gradually gain health, and eventually cut the fire when the sun goes down and moon comes up, Minecraft doesn't supply you with the tools to do that so simply. You may still not be out of luck with that, though. You may be able to either use command blocks or datapacks to spawn in the mobs when they should've died with time going forward, and initially set them on fire, then gradually increase their HP each tick.
#1: Initial revision by user avatar Andreas witnessed the end of the world today‭ · 2024-09-09T12:36:09Z (2 months ago)
You cannot do anything like this in vanilla Minecraft, but there may be mods for it. However, you can cheat a little bit. One day is 24 000 ticks, so you can use `/time add 23999` to make it seem like the sun and moon are going backwards. In reality, though, time will pass forward, so everything that reads the time, will know you're going fast forward instead. 

This only affects the time of the day, though, so it won't affect entities like mobs, in any way. If you want them to go backwards, spawn in on fire during early morning, gradually gain health, and eventually cut the fire when the sun goes down and moon comes up, Minecraft doesn't supply you with the tools to do that so simply. You may still not be out of luck with that, though. You may be able to either use command blocks or datapacks to spawn in the mobs when they should've died with time going forward, and initially set them on fire, then gradually increase their HP each tick.