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Meta Welcoming a wide range of Artificial Life questions

I'd like to welcome questions at any level of understanding, in particular because Artificial Life is an interdisciplinary field, so even an expert in one field is an outsider in some sense. I'd al...

0 answers  ·  posted 3mo ago by trichoplax‭

#1: Initial revision by user avatar trichoplax‭ · 2024-09-13T11:51:58Z (3 months ago)
Welcoming a wide range of Artificial Life questions
I'd like to welcome questions at any level of understanding, in particular because Artificial Life is an interdisciplinary field, so even an expert in one field is an outsider in some sense. I'd also like to extend this to people who have no expertise in any field, but are interested in learning.

I'd like to see questions from people who:
- don't know what Artificial Life is
- wonder if a particular field has overlap with Artificial Life
- want to know if a particular thing counts as Artificial Life
- want to know if Artificial Life is pure or applied
- want to know what Artificial Life is for
- want to know how to apply Artificial Life results in a practical setting, such as evolving a solution to an engineering problem, or adding realistic organisms and populations to a game
- want to know how Artificial Life has helped drive advances in other fields (whether evolutionary biology, abiogenesis, or less obviously related fields such as engineering and art)

Are there any objections to including such questions in the scope?

Personally, I see the questions as being about Artificial Life, although I can imagine objections to answers that are not related to Artificial Life. However, even pure research has a practical element. Answers about how to get behaviours that are "realistic enough" for a game may overlap with the compromises that may be needed to get results from a pure research project in a practical length of time.

I see Artificial Life even more than most fields as benefiting from exploring overlaps with other fields, even fields other than sciences.