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Welcome to the staging ground for new communities! Each proposal has a description in the "Descriptions" category and a body of questions and answers in "Incubator Q&A". You can ask questions (and get answers, we hope!) right away, and start new proposals.

Are you here to participate in a specific proposal? Click on the proposal tag (with the dark outline) to see only posts about that proposal and not all of the others that are in progress. Tags are at the bottom of each post.

Activity for VLAZ‭

Type On... Excerpt Status Date
Edit Post #293160 Post edited:
fix typos; improve grammar; break up big paragraph
9 months ago
Suggested Edit Post #293160 Suggested edit:
fix typos; improve grammar; break up big paragraph
(more)
helpful 9 months ago
Comment Post #292482 However, I want to strongly object to the notion that Worldbuilding is just "science" and "magic". There can be many questions not related to science speculation. Societal development, traditions, developing supernatural creatures. How to design some aspect of the world to accomplish a storyt...
(more)
9 months ago
Comment Post #292482 > The only thing that goes beyond science is magic, but even that has to have rules consistent with itself. One, no - magic doesn't *need* to be consistent with itself. There are several approaches and breakdowns of magic but *generally* we're talking about hard vs soft magic. And "hard" defi...
(more)
9 months ago
Comment Post #288625 Example from Soul Reaver 2 (spoiler, I guess) is where in the beginning one of the first areas you get to is a circular room with a motif of a snake eating its tail (ouroboros) on the floor. At the end that is where the main character's journey ends. Where he meets his (past) self and kills tha...
(more)
about 3 years ago
Comment Post #288625 > Questions regarding developer intent of the game's mechanics and narratives aren't allowed. Does that mean "do not try to interpret mechanics and narratives" or "don't ask what the devs really thought because we cannot read thoughts"? I am a big believer in mechanics reinforcing the plot....
(more)
about 3 years ago