Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Incubator Q&A

Welcome to the staging ground for new communities! Each proposal has a description in the "Descriptions" category and a body of questions and answers in "Incubator Q&A". You can ask questions (and get answers, we hope!) right away, and start new proposals.

Are you here to participate in a specific proposal? Click on the proposal tag (with the dark outline) to see only posts about that proposal and not all of the others that are in progress. Tags are at the bottom of each post.

How do I increase the height of my world? Question

+0
−0

I have a world that I made a few years ago. I've built a lot in it, but realized that I've hit a stopblock. I need more vertical space. Can I somehow increase the build height limits, both below and above my world?

History
Why does this post require attention from curators or moderators?
You might want to add some details to your flag.
Why should this post be closed?

0 comment threads

1 answer

+0
−0

This is one of the things that datapacks are designed for, a standard feature in vanilla Minecraft. You can either download an existing datapack from a site like Modrinth, or you can write your own. A datapack is stored inside the folder for each world, so it only applies to one world at a time. If you want to use the same pack for multiple worlds, use symbolic links.

Datapacks are versioned, and each release of Minecraft specifies the datapack format version that it accepts. There are breaking changes between each version, but not everything is changed every time it's updated, so in many cases, you can continue using a datapack in an older format version than the one Minecraft specifies. This means that you need to ensure that the datapack your world is using is compatible every time you update the game. If the new version of Minecraft requires a new datapack format, it'll tell you before loading up the world, though, so there shouldn't be any problems with damaging your world because you forgot about the datapack.

The full specification for datapacks is on the unofficial Minecraft wiki, as well as a more general tutorial on creating them. For more details, explanations or possibilities with datapacks, look at the wiki.

For Minecraft 1.21.1, the datapack should be placed in .minecraft/saves/<MY_WORLD>/datapacks/, and look like this:

 - MyHeightLimitIncreaserPack
   - data
     - minecraft
       - dimension_type
         - overworld.json
   - pack.mcmeta

pack.mcmeta describes the data pack, and should contain:

{
  "pack": {
    "pack_format": 48,
    "description": "Increases the world height"
  }
}

overworld.json overrides the properties for the overworld type (the main dimension). You'll need to name it appropriately if you want it to apply to the nether, end dimension or a custom dimension instead. For a world with y ∈ [-256, 1024], it should contain:

{
  "min_y": -256,
  "height": 1280,
}

When existing chunks are extended, the new space that didn't exist before, will use the default biome, plains.

World generation will remain the same as before, however, if you extend the world further down (by lowering min_y), all new chunks will now generate at a lower level, which can create a rather nasty connection to existing chunks.

The dead space below bedrock will not be updated for existing chunks. If you're in creative, you can use a mod like World Edit to fill out that space, but it's tedious and won't give you a natural underground.

History
Why does this post require attention from curators or moderators?
You might want to add some details to your flag.

0 comment threads

Sign up to answer this question »