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Activity for Melchizadek
Type | On... | Excerpt | Status | Date |
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Comment | Post #293378 |
@#36396 In terms of your point about making them more accurate, yes and no simply because when you think about it yes the hand is likely more steady now but it still requires visual aiming so unless the eyes are cybernetic or there's some device to allow greater targeting on the cyborg it really depe... (more) |
— | 17 days ago |
Comment | Post #293378 |
@#36396 Yeah that's exactly what occured to me and made me wonder since the most cybernetics in her torso is the spinal device and while it does enhance biological muscle to be stronger and more durable (again its fictional technology that uses fictional principles based on real life physics) it requ... (more) |
— | 17 days ago |
Edit | Post #293376 |
Post edited: |
— | 17 days ago |
Edit | Post #293376 | Initial revision | — | 17 days ago |
Question | — |
What would be the pros and cons of a soldier having only mechanical arms and legs and a mostly organic torso and would be even be practical Backstory I had an idea of a large project to breed specialized soldiers who will be used to fight and kill members of a story-specific group known for being super powered with some of these soldiers having cybernetic implantation. One subject in question has mechanical arms and legs for greater s... (more) |
— | 17 days ago |
Comment | Post #293299 |
@#36396 Lathrop hm I didn't know, well either way those were just the only examples but I refined the question to specify gasses more like methane or natural oils, and yes they made all react like throwers in real life these are fictional entities using fictional materials that use principles more ak... (more) |
— | 25 days ago |
Edit | Post #293299 |
Post edited: |
— | 25 days ago |
Comment | Post #293326 |
Alright so basically it liquid is better for distance and gas is better for short controlled bursts of flames and but everything else depends on the physical biology of said lifeform, alright fair enough (more) |
— | 26 days ago |
Comment | Post #293299 |
I was using examples, there are gasses and liquids that are both flammable and naturally occurring (more) |
— | 27 days ago |
Edit | Post #293299 | Initial revision | — | about 1 month ago |
Question | — |
Which method of lifeforms shooting fire would be better in real life, gaseous chemicals or liquid chemicals So I've been noticing that when it comes to most of my character and monster designs involving shooting fire most of them do this primarily through chemical reactions using gasses such as methane like elements with few of them using liquid materials such as natural oils that react similarly to napalm... (more) |
— | about 1 month ago |
Comment | Post #293152 |
Eh not like it matters either way I got the tag I need so everything's fine (more) |
— | about 2 months ago |
Comment | Post #293152 |
@#8046 oh ok, yeah I guess that actually makes sense in the long run, in fact I think I saw you talking about having it at the very top in Discord, that way people see not only the question but also the tag for it right away do they know heat they're looking at. (more) |
— | about 2 months ago |
Comment | Post #293152 |
@#8046 hm ok so it's like when it comes to questions about something admittedly fictional but not necessarily worldbuilding, yeah that could work just as well as exploration, cause I'll be honest I'm a curious nerd with a bunch of questions so just asking questions to satisfy nerdy curiosity without ... (more) |
— | about 2 months ago |
Comment | Post #293152 |
@#53890 oh no I think I get it maybe that's another thing I did wrong, either way I appreciate your help and input it'll definitely help out in the future when making tags (more) |
— | about 2 months ago |
Comment | Post #293152 |
@#53890 hm ok fair enough maybe it was a glitch, oh well, either way so long as u got the right tags and frankly so long as I get some answers I'm satisfied (more) |
— | about 2 months ago |
Comment | Post #293152 |
@#53890 Originally it seemed like when I tried to use technology there wasn't an already existing category for it for some reason and originally wouldn't let me create it, not for some reason it'd fine so I really don't know the story. I also typed up tags such as cybernetics, science fiction, etc, n... (more) |
— | about 2 months ago |
Comment | Post #293152 |
@#53890 yeah honestly I do see your point, it's just with my case I just wanted to know what the appropriate tag was and first time around I was allowed to use technology or science fiction as a tag, don't know why technology was ok this time but still. If you think these tags are appropriate then go... (more) |
— | about 2 months ago |
Comment | Post #293152 |
Ok well I used those tags and it looked like they worked (more) |
— | about 2 months ago |
Edit | Post #293152 |
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— | about 2 months ago |
Edit | Post #293152 |
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— | about 2 months ago |
Edit | Post #293152 |
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— | about 2 months ago |
Comment | Post #293152 |
Ok that works thank you, actually I read your post I didn't know if exploration was setup as a category yet or not (more) |
— | about 2 months ago |
Comment | Post #293154 |
I like the idea, since sometimes people are just curious about certain ideas and would like an answer. Problem is with certain questions is the internet only has many answers, but through this site people can get input by actual people who may know something about the subject in terms of science, phi... (more) |
— | about 2 months ago |
Edit | Post #293152 |
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— | about 2 months ago |
Edit | Post #293160 | Initial revision | — | about 2 months ago |
Answer | — |
A: How can Worldbuilding successfully support creative exploration? I've been on thise site for a couple months now and what I like about it is that it's very flexible. I used to be on stack exchange and after seeing the difference between the two sites I can see why people leave it for codidact; stack exchange is designed for topics with clear almost definitive answ... (more) |
— | about 2 months ago |
Comment | Post #292494 |
Yeah a sandbox to practice wouldn't be a terrible idea, especially since it would allow the person asking the question to really think on how they want to ask their question and how it looks and maybe get some feedback. In terms of the "handling" you do have a point that sometimes rather than telling... (more) |
— | about 2 months ago |
Edit | Post #293152 | Initial revision | — | about 2 months ago |
Question | — |
What would be the potential of cellular cybernetics and it be more or less practical than nanoscopic robotics So as I was thinking about characterizations I started thinking about cybernetics, and I started to wonder about the concept of cellular cybernetics and what the possibilities of such technology would be. Now I know basic stuff such as maybe being able to regenerate and possibly form machines but tha... (more) |
— | about 2 months ago |
Edit | Post #292952 |
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— | 3 months ago |
Comment | Post #292955 |
Ok so basically again it wouldn't really work that well ok, yeah I'm mainly just asking what happens when an object emits high frequency vibrations underwater since I know you can't exactly shake water and I looked online but found no real answers since everyone seems to say different things. Also I ... (more) |
— | 3 months ago |
Edit | Post #292952 |
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— | 3 months ago |
Edit | Post #292952 |
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— | 3 months ago |
Comment | Post #292952 |
Right I forgot you mentioned that before too I'll have to fix that (more) |
— | 3 months ago |
Edit | Post #292952 | Initial revision | — | 3 months ago |
Question | — |
If someone had vibration based superpowers how would their powers react underwater I had an idea for a character who can emit very powerful vibrations. As I thought about the possibility of how this character's vibration powers would work I eventually started to wonder how would affect water let alone react while underwater. For a better idea let's say he's submerged in either a bo... (more) |
— | 3 months ago |
Comment | Post #292932 |
Ok so it's not just a simple matter of having vibrations hit a rock at certain frequencies but also a matter of mass of the rock in question and the rock won't be able to process the vibrations in any other way other than being heated up (I know I'm probably butchering what your saying but still). Al... (more) |
— | 4 months ago |
Comment | Post #292931 |
Ok yeah I guess I did my research incorrectly but yeah that's about what I'm looking for in terms of answers (more) |
— | 4 months ago |
Edit | Post #292931 | Initial revision | — | 4 months ago |
Question | — |
How many megahertz of vibrations would it take to Shatter solid rock Backstory: I had an idea of someone who can generate powerful vibrations that can either be used to amplify physical attacks or fire these vibrations in a direct oscillating stream for ranged attacks. In addition he has superhuman durability so his own vibrations don't kill him, but his main trait... (more) |
— | 4 months ago |
Edit | Post #292844 |
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— | 4 months ago |
Edit | Post #292844 |
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— | 4 months ago |
Comment | Post #292883 |
Hm alright yeah I think I can see that, yeah thank you that was very useful and informative. So basically they could theoretically work so long as the person uses them "correctly" for a lack of better words. Like if they want to go a little bit fast and determine grab they adjust and when they want t... (more) |
— | 4 months ago |
Edit | Post #292880 | Initial revision | — | 4 months ago |
Question | — |
Could a winged humanoid with two sets of wing types (one set on the back and one set on the arms) function properly So, I've been experimenting with this idea of someone with the power of winged flight. The details about said character I haven't fully figured out and might not make. That said, I have a basic idea on the main attributes of the character, which is winged flight. The concept is that the character wou... (more) |
— | 4 months ago |
Comment | Post #292844 |
@#53890 also I tried using the link to look at the discussion on discord had to make an account but for some reason I can't seem to get to the chat (more) |
— | 4 months ago |
Comment | Post #292844 |
@#8176 you do have a point, yes sites like these should be free of judgement and sometimes a story having a darker grittier tone might be the purpose to not only hit readers down to their core and even expose them to certain subjects that probably should be discussed and if a question is uncomfortabl... (more) |
— | 4 months ago |
Edit | Post #292844 |
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— | 4 months ago |
Comment | Post #292857 |
Oh yeah I saw something happened when I tried to make a comment earlier but did that 404 thing again but after I tried the second time it worked almost immediately so I started to assume it was probably nothing, so the same thing happened again and take it (more) |
— | 4 months ago |