Welcome to the staging ground for new communities! Each proposal has a description in the "Descriptions" category and a body of questions and answers in "Incubator Q&A". You can ask questions (and get answers, we hope!) right away, and start new proposals.
Are you here to participate in a specific proposal? Click on the proposal tag (with the dark outline) to see only posts about that proposal and not all of the others that are in progress. Tags are at the bottom of each post.
Activity for Monica Cellio
Type | On... | Excerpt | Status | Date |
---|---|---|---|---|
Edit | Post #292483 | Initial revision | — | 3 months ago |
Answer | — |
A: How can Worldbuilding successfully support creative exploration? Building on this answer, maybe we add a category -- maybe called "Workshop" -- with Wiki posts, where the object is to organize and bring together all the aspects of a larger project like, in this case, designing a fire-breathing dragon. The post could contain placeholders for aspects not yet worked... (more) |
— | 3 months ago |
Edit | Post #292481 | Initial revision | — | 3 months ago |
Question | — |
How can Worldbuilding successfully support creative exploration? The Worldbuilding proposal currently includes this bullet: > We would accept a fairly broad range of question types. Within reasonable limitations, questions that require focused brainstorming or fishing for ideas, as well as questions that elicit well considered opinions and concept analysis woul... (more) |
— | 3 months ago |
Comment | Post #292424 |
Suggestion: consolidate resources into one category. There won't be so many topics that we _need_ two categories, and more categories makes for a more confusing UI ("which one do I use?"). A single "resources" category with (I suggest) wiki posts for community editing would seem to work. (more) |
— | 3 months ago |
Edit | Post #292480 | Initial revision | — | 3 months ago |
Answer | — |
A: Allowed types of questions for Worldbuilding When a question is open, people can post answers. If the question is not clear, and then gets adjusted during several rounds of discussion while people are answering, it's awfully hard to sort out what happened. You end up with a question asking how to do X with answers about doing Y and Z, about t... (more) |
— | 3 months ago |
Comment | Post #292438 |
Welcome @#85395! There's not a lot of worldbuilding activity yet because the proposal was only made a couple days ago. Please help us build out a body of Q&A (as you've already started) and raise issues about scope, policy, how we should handle X, etc on meta. (more) |
— | 3 months ago |
Edit | Post #292438 |
Post edited: |
— | 3 months ago |
Edit | Post #292424 |
Post edited: questions in the incubator should use additional tags, but we'd like the proposal descriptions to just have the community tag |
— | 3 months ago |
Edit | Post #292466 | Initial revision | — | 3 months ago |
Answer | — |
A: Is there room for a long list of types of buildings and facilities in a city or country? Asking for a list, with answers submitting entries for that list, seems cumbersome. But consider instead a community resource, like Languages & Linguistics does. The incubator has the Article post type available, so you can use that to collect and organize information on topics of interest to a pro... (more) |
— | 3 months ago |
Edit | Post #292456 | Initial revision | — | 3 months ago |
Answer | — |
A: Can I ask Worldbuilding questions here? I moved your question to Meta. Yes, you can ask worldbuilding questions because there is a proposal for that community. Use the worldbuilding tag on your questions to tie them to the proposal. The best way to work out scope etc is with Q&A in the incubator. Thanks for helping to develop this comm... (more) |
— | 3 months ago |
Edit | Post #292452 |
Post edited: retag so I can move this to meta |
— | 3 months ago |
Edit | Post #292430 | Initial revision | — | 3 months ago |
Answer | — |
A: Why can we not vote for community proposals? The viability of a community doesn't depend on votes; it depends on activity. If a proposal attracts a body of Q&A (and other posts) from enough people, those are signs of a solid community. If a proposal has little activity and it's mostly from just a few people, it doesn't much matter if bunches of... (more) |
— | 3 months ago |
Edit | Post #292429 | Initial revision | — | 3 months ago |
Answer | — |
A: How do I object to a community proposal? The answer by trichoplax is basically right. If there is an issue with a proposed community, raise it - preferably on Proposals Meta, but private is ok if it's sensitive. As much as possible, we want the members of the (incipient) community to make decisions about the community. We (Codidact) ha... (more) |
— | 3 months ago |
Edit | Post #292402 | Initial revision | — | 3 months ago |
Question | — |
In Mistwind, do you pay krill to leave a krill port? When moving a transport whale in Mistwind, you need to pay one krill when departing a port unless you have an outpost or another transport there. The presumption is that you can get the needed krill from your other presence, I assume. I played in a game of this, taught by the designer, at a conve... (more) |
— | 3 months ago |
Comment | Post #292384 |
@#85389 yes! I'm glad you created that. We can now use Proposals Meta to talk about scope (or anything else) and Incubator Q&A to ask questions that would go on that community. So long as everything has the proposal's tag, it's easy to connect it all. (more) |
— | 3 months ago |
Comment | Post #292392 |
Which proposal is this question for? (more) |
— | 3 months ago |
Comment | Post #292389 |
TV too? Theatre? Let's try to find a name that captures fiction in all covered media, without going down the "movies & tv & books & anime &..." path. For now I'll use the `movies-literature` tag (singular) for the proposal, and we can rename later if we come up with something better. (more) |
— | 3 months ago |
Comment | Post #292384 |
The goal of the Proposals community is to "quasi-create" the sites -- go ahead and start asking and answering questions *here*, so we can see what kind of activity will happen. We created a lot of new communities under the old process that turned into ghost towns, because sometimes people say "I'll ... (more) |
— | 3 months ago |
Edit | Post #292379 |
Post edited: |
— | 3 months ago |
Comment | Post #290564 |
Please use the incubator (CS Q&A) and Meta to further define these scope issues. Those are both more visible than this comment thread, and the whole point of the Proposals site is to help people work together to define and build communities. Thank you. (more) |
— | 3 months ago |
Edit | Post #292056 |
Post edited: fixed formatting problem that interfered with image example |
— | 4 months ago |
Edit | Post #292036 |
Post edited: fixed duplicate title... |
— | 4 months ago |
Edit | Post #292036 |
Post edited: replace generic slug with our network's policy |
— | 4 months ago |
Comment | Post #291944 |
@#61308 I edited in a link but hesitated to do a larger edit. "Mechanical" keyboard is something of a misnomer (as pointed out in the article I linked) but it's what everyone calls them. Maybe add a couple sentences of explanation here? (more) |
— | 5 months ago |
Edit | Post #291944 |
Post edited: added a link (avoiding ones tied to vendors) |
— | 5 months ago |
Edit | Post #291961 | Initial revision | — | 5 months ago |
Answer | — |
A: What is the benefit of mechanical keyboards? "Mechanical" keyboards have individual switches for each key, as opposed to a rubber membrane, as noted in another answer. These keyboards have a taller profile, what we used to think of as the standard depth before thin keyboards (like those on laptops) came along. Mechanical keyboards are not com... (more) |
— | 5 months ago |
Comment | Post #291948 |
Mechanical keyboards have a longer travel distance than shallow keyboards (like on laptops) and some membrane keyboards -- *if you press the key all the way to the bottom*. But the actuation point isn't all the way at the bottom, so if you have a lighter touch (or learn where that point is), you don... (more) |
— | 5 months ago |
Comment | Post #291871 |
Billiards and darts aren't *fast, aerobic* activities like soccer or rugby, but they depend on physical skills in a way that chess doesn't, so I'd be inclined to let them in. That said, they're probably going to be somewhat niche, and if we start a games community, askers might find a stronger commu... (more) |
— | 5 months ago |
Edit | Post #291044 |
Post edited: |
— | 6 months ago |
Edit | Post #291524 |
Post edited: adding the proposal-specific tag |
— | 6 months ago |
Comment | Post #291515 |
The original proposal had support from [Luis de Sousa](https://meta.codidact.com/users/63454), who wrote: "Hi there. I am long time user at GIS.StackExchange, with reputation above 3k points. I would be glad to lend some time answering GIS questions at Codidact, at least during the taking off stage. ... (more) |
— | 6 months ago |
Edit | Post #291515 | Initial revision | — | 6 months ago |
Answer | — |
GIS (Geographic Information Systems) I am migrating a proposal from the old system on behalf of others. This post doesn't yet follow our template; it's a cut/paste so that people who actually understand GIS can have a starting point. Please edit freely! -- This is a proposal for a community for questions on GIS and spatial analy... (more) |
— | 6 months ago |
Comment | Post #291487 |
Great! The good news is that those Android questions are on-topic in those communities now, so you can go ahead and ask them. If doing that turns up a gap that would be better plugged by a new community, then we'll have that context to help shape it. (more) |
— | 6 months ago |
Comment | Post #291487 |
Do Android developers and Android users have more in common with each other than (Android devs + software devs in general) and (Android users and software users in general)? We have Software Dev, where Android programming questions are on-topic, and Power Users, where questions about using Android a... (more) |
— | 6 months ago |
Edit | Post #288346 |
Post edited: |
— | 9 months ago |
Edit | Post #291016 | Initial revision | — | 9 months ago |
Answer | — |
A: What type of contractor does flooring? When we were looking to replace a kitchen floor (in the US), we got our best results by searching for the type of flooring, not the type of provider. Tile, hardwood, and vinyl plank are pretty different from each other, and while there are generalists who will happily sell you any of them, reviews a... (more) |
— | 9 months ago |
Edit | Post #288519 | Nominated for promotion | — | 9 months ago |
Edit | Post #290246 | Nominated for promotion | — | 9 months ago |
Edit | Post #290896 | Nominated for promotion | — | 9 months ago |
Edit | Post #288387 | Nominated for promotion | — | 9 months ago |